A common question we get:  'Did you get good press coverage from your recent travels?'
Well yeah, we guess so? We sure talked to a lot of press, camera crews and radio. But unless you have your own inhouse communication department, or a working memory (we have neither) it's a little hard keeping track.
So we asked google. A quick search brought up a surprising amount of articles, of which these are the most relevant. 

  • Takethis.org says: 
    'I’m completely into the idea of VR. Being transported into games that surround me, and exploring fictional worlds from the inside? Awesome. Having to smush a headset over my glasses and roll the dice to see whether I’ll be anxious, nauseous, or just plain disoriented by the time I get out? Well, that’s less great. But DEEP sounds like a game I’d risk it for.'

  • Wareable.com crowns use 'Best use of wearable tech'

  • Digitaltrends.com calls us 'one of the high profile installations at this years exhibition.'

Check out the complete articles below:

http://www.themarysue.com/deep-vr/

http://www.takethis.org/2016/05/deep-is-a-vr-game-that-wants-you-to-relax-and-breathe-while-you-explore-an-undersea-world/

https://www.wareable.com/vr/tribeca-film-festival-2016-best-vr-films-and-games

http://extendedplay.thecivilians.org/the-bridge-between-virtual-reality-and-theater-tribeca-film-festivals-storyscapes-42116/

http://www.psfk.com/2016/04/how-vr-creators-are-pushing-the-medium-to-the-next-level.html

http://chelseanow.com/2016/04/tribeca-film-fest-ventures-into-virtual-reality/

http://www.digitaltrends.com/movies/tribeca-film-festival-virtual-reality/

http://www.medicaldaily.com/virtual-reality-not-just-entertainment-anymore-how-it-will-improve-health-care-380440

Neat huh?