Many creators are using Unity to tell stories that will have a positive and meaningful impact on society, their communities, and the planet. Unity for Humanity celebrates these creators and support them on their journey to change lives and the state of our world. Each of these projects is distinguished by a strong call to action that fosters tangible impact. Clarity of purpose gives these projects the capacity to change perspectives, habits, and even government policy by making actionable outcomes easy to access, while the immersive nature of XR formats encourages public sympathy and identification.

We’re delighted to be listed as a finalist for the Unity for Humanity Awards.

Check out some of the other brilliant works we were featured alongside:

Clean A\R

Surround Vision

The mobile application enables people to share their local experience and pollution measurements on social media to generate greater awareness and, hopefully, stimulate policy change.

Atomu

Yetunde Dada, Shariffa Ali, and AtlasV

A VR experience exploring gender fluidity, Atomu situates its audience at the cyclical center of a Kikuyu tribal myth from Kenya, wherein a man may become woman, and a woman may become man as they dance around the sacred Mugumo tree.

Finding Alice

Craig Rutherford and Zoltan Batho G.

A beautifully crafted cinematic VR game, Finding Alice is a modern social media twist on the classic tale of Alice in Wonderland. Finding Alice is designed to bring awareness to the mental health issue of social media addiction in a fun and entertaining way.

Metropoles

Kiira Benzing

Metropoles is a collaborative multiplayer VR experience about gentrification. Founded on the principles of participatory democracy and tactical urbanism, this interactive experience lets players co-design a neighborhood to show that we all have a voice in shaping our communities.

Ways to School

Zohar Kfir, Wesley Allsbrook, Floréal Films

Ways to School is an interactive VR series documenting the struggles of children around the world whose daily journeys to school are long and arduous. Inspired by the well-known transmedia project Sur les chemins de l’école, this VR experience lets viewers accompany the children.

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